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MatchupsGrand Warden Level 70 vs TH16 Defenses
Grand Warden

Grand Warden Level 70 vs TH16 Defenses

2414 HP · 309 DPS · Grand Warden wiki →

At TH16, Grand Warden Level 70 solo-destroys 13 of 20 defenses. Its toughest matchup is the Inferno Tower Single, which requires 3 Grand Wardens to destroy.

Town Hall

TH1TH2TH3TH4TH5TH6TH7TH8TH9TH10TH11TH12TH13TH14TH15TH16TH17TH18

Troop

BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYetiDragon RiderElectro TitanRoot RiderThrowerMeteor GolemMinionHog RiderValkyrieGolemWitchLava HoundBowlerIce GolemHeadhunterApprentice WardenDruidSuper BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardSuper DragonSuper MinerSuper YetiSuper MinionSuper Hog RiderSuper ValkyrieSuper WitchIce HoundSuper BowlerBarbarian KingArcher QueenGrand WardenRoyal ChampionMinion PrinceDragon DukeSky WagonBattle DrillFlame FlingerLog LauncherStone SlammerBattle BlimpWall Wrecker

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Grand Warden Level 70 vs Each Defense (TH16 max levels)

Cannon

Cannon

Lv 21 · 2250 HP · 160 DPS

Hits to die19Time to die15.1sDmg before dying2250✓ kills
Troops to destroy1Time to destroy7.3s
Archer Tower

Archer Tower

Lv 21 · 1800 HP · 145 DPS

Hits to die34Time to die16.6sDmg before dying1800✓ kills
Troops to destroy1Time to destroy5.8s
Mortar

Mortar

Lv 16 · 2300 HP · 60 DPS

Hits to die9Time to die40.2sDmg before dying2300✓ kills
Troops to destroy1Time to destroy7.4s
Air Defense

Air Defense

Lv 14 · 1850 HP · 600 DPS

Hits to die5Time to die4.0sDmg before dying1243
Troops to destroy2Time to destroy3.0s
Wizard Tower

Wizard Tower

Lv 16 · 3150 HP · 102 DPS

Hits to die19Time to die23.7sDmg before dying3150✓ kills
Troops to destroy1Time to destroy10.2s
Air Sweeper

Air Sweeper

Lv 7 · 1050 HP · 0 DPS

Hits to dieTime to diesDmg before dying1050✓ kills
Troops to destroy1Time to destroy3.4s
Hidden Tesla

Hidden Tesla

Lv 15 · 1550 HP · 170 DPS

Hits to die24Time to die14.2sDmg before dying1550✓ kills
Troops to destroy1Time to destroy5.0s
Bomb Tower

Bomb Tower

Lv 11 · 2700 HP · 104 DPS

Hits to die22Time to die23.2sDmg before dying2700✓ kills
Troops to destroy1Time to destroy8.7s
X-Bow

X-Bow

Lv 11 · 4600 HP · 225 DPS

Hits to die84Time to die10.7sDmg before dying3315
Troops to destroy2Time to destroy7.4s
Inferno Tower Single

Inferno Tower Single

Lv 10 · 4400 HP · 120 DPS2600

Hits to die158Time to die5.7sDmg before dying1772
Troops to destroy3Time to destroy17.2s
Inferno Tower Multi

Inferno Tower Multi

Lv 10 · 4400 HP · 120 DPS

Hits to die158Time to die20.1sDmg before dying4400✓ kills
Troops to destroy1Time to destroy14.2s
Eagle Artillery

Eagle Artillery

Lv 7 · 6200 HP · 157.5 DPS

Hits to die5Time to die15.3sDmg before dying4736
Troops to destroy2Time to destroy10.0s
Scattershot

Scattershot

Lv 5 · 5410 HP · 180 DPS

Hits to die5Time to die13.4sDmg before dying4144
Troops to destroy2Time to destroy8.8s
Monolith

Monolith

Lv 3 · 5353 HP · 193 DPS

Hits to die5Time to die6.0sDmg before dying1855
Troops to destroy2Time to destroy11.3s
Ricochet Cannon

Ricochet Cannon

Lv 2 · 5700 HP · 390 DPS

Hits to die8Time to die6.2sDmg before dying1913
Troops to destroy2Time to destroy12.3s
Multi-Archer Tower

Multi-Archer Tower

Lv 2 · 5200 HP · 108 DPS

Hits to die38Time to die22.4sDmg before dying5200✓ kills
Troops to destroy1Time to destroy16.8s
Spell Tower (Rage)

Spell Tower (Rage)

Lv 3 · 3100 HP · DPS

Hits to dieTime to diesDmg before dying3100✓ kills
Troops to destroy1Time to destroy10.0s
Spell Tower (Poison)

Spell Tower (Poison)

Lv 3 · 3100 HP · 60 DPS

Hits to die41Time to die40.2sDmg before dying3100✓ kills
Troops to destroy1Time to destroy10.0s
Spell Tower (Invisibility)

Spell Tower (Invisibility)

Lv 3 · 3100 HP · DPS

Hits to dieTime to diesDmg before dying3100✓ kills
Troops to destroy1Time to destroy10.0s
Builder's Hut

Builder's Hut

Lv 6 · 1900 HP · 150 DPS

Hits to die41Time to die16.1sDmg before dying1900✓ kills
Troops to destroy1Time to destroy6.1s

Stats use TH16 max levels. No spells, equipment, or ranked modifiers applied. Range and movement speed not factored in. Use the calculator for full control.