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MatchupsArcher Level 12 vs TH16 Defenses
Archer

Archer Level 12 vs TH16 Defenses

68 HP · 40 DPS · Archer wiki →

At TH16, Archer Level 12 solo-destroys 2 of 18 defenses. It is not targeted by 2 defenses due to targeting type. Its toughest matchup is the Inferno Tower Single, which requires 195 Archers to destroy.

Town Hall

TH1TH2TH3TH4TH5TH6TH7TH8TH9TH10TH11TH12TH13TH14TH15TH16TH17TH18

Troop

BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYetiDragon RiderElectro TitanRoot RiderThrowerMeteor GolemMinionHog RiderValkyrieGolemWitchLava HoundBowlerIce GolemHeadhunterApprentice WardenDruidSuper BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardSuper DragonSuper MinerSuper YetiSuper MinionSuper Hog RiderSuper ValkyrieSuper WitchIce HoundSuper BowlerBarbarian KingArcher QueenGrand WardenRoyal ChampionMinion PrinceDragon DukeSky WagonBattle DrillFlame FlingerLog LauncherStone SlammerBattle BlimpWall Wrecker

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Archer Level 12 vs Each Defense (TH16 max levels)

Cannon

Cannon

Lv 21 · 2250 HP · 160 DPS

Hits to die1Time to die0.4sDmg before dying17
Troops to destroy16Time to destroy5.9s
Archer Tower

Archer Tower

Lv 21 · 1800 HP · 145 DPS

Hits to die1Time to die0.5sDmg before dying19
Troops to destroy14Time to destroy4.8s
Mortar

Mortar

Lv 16 · 2300 HP · 60 DPS

Hits to die1Time to die1.1sDmg before dying45
Troops to destroy10Time to destroy8.6s
Air Defense

Air Defense

Lv 14 · 1850 HP · 600 DPS

IMMUNE — not targeted
Wizard Tower

Wizard Tower

Lv 16 · 3150 HP · 102 DPS

Hits to die1Time to die0.7sDmg before dying27
Troops to destroy15Time to destroy9.0s
Air Sweeper

Air Sweeper

Lv 7 · 1050 HP · 0 DPS

IMMUNE — not targeted
Hidden Tesla

Hidden Tesla

Lv 15 · 1550 HP · 170 DPS

Hits to die1Time to die0.4sDmg before dying16
Troops to destroy14Time to destroy4.2s
Bomb Tower

Bomb Tower

Lv 11 · 2700 HP · 104 DPS

Hits to die1Time to die0.7sDmg before dying26
Troops to destroy14Time to destroy8.3s
X-Bow

X-Bow

Lv 11 · 4600 HP · 225 DPS

Hits to die3Time to die0.3sDmg before dying12
Troops to destroy28Time to destroy6.5s
Inferno Tower Single

Inferno Tower Single

Lv 10 · 4400 HP · 120 DPS2600

Hits to die5Time to die0.6sDmg before dying23
Troops to destroy195Time to destroy110.5s
Inferno Tower Multi

Inferno Tower Multi

Lv 10 · 4400 HP · 120 DPS

Hits to die5Time to die0.6sDmg before dying23
Troops to destroy20Time to destroy8.4s
Eagle Artillery

Eagle Artillery

Lv 7 · 6200 HP · 157.5 DPS

Hits to die1Time to die0.4sDmg before dying17
Troops to destroy27Time to destroy9.2s
Scattershot

Scattershot

Lv 5 · 5410 HP · 180 DPS

Hits to die1Time to die0.4sDmg before dying15
Troops to destroy27Time to destroy8.0s
Monolith

Monolith

Lv 3 · 5353 HP · 193 DPS

Hits to die1Time to die0.3sDmg before dying14
Troops to destroy28Time to destroy7.9s
Ricochet Cannon

Ricochet Cannon

Lv 2 · 5700 HP · 390 DPS

Hits to die1Time to die0.2sDmg before dying7
Troops to destroy40Time to destroy6.7s
Multi-Archer Tower

Multi-Archer Tower

Lv 2 · 5200 HP · 108 DPS

Hits to die2Time to die0.6sDmg before dying25
Troops to destroy20Time to destroy11.2s
Spell Tower (Rage)

Spell Tower (Rage)

Lv 3 · 3100 HP · DPS

Hits to dieTime to diesDmg before dying3100✓ kills
Troops to destroy1Time to destroy77.5s
Spell Tower (Poison)

Spell Tower (Poison)

Lv 3 · 3100 HP · 60 DPS

Hits to die2Time to die1.1sDmg before dying45
Troops to destroy12Time to destroy9.2s
Spell Tower (Invisibility)

Spell Tower (Invisibility)

Lv 3 · 3100 HP · DPS

Hits to dieTime to diesDmg before dying3100✓ kills
Troops to destroy1Time to destroy77.5s
Builder's Hut

Builder's Hut

Lv 6 · 1900 HP · 150 DPS

Hits to die2Time to die0.5sDmg before dying18
Troops to destroy14Time to destroy6.2s

Stats use TH16 max levels. No spells, equipment, or ranked modifiers applied. Range and movement speed not factored in. Use the calculator for full control.