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Air DefenseSupercharge 2SC
Level 16
Hitpoints2,000
DPS740
Range
10 tiles
Attack Speed
1s
Damage Type
Single
Targets
Air
TH Required
TH18
3,000,000clash of clans resource4d 6h
LvlHPDPSTHCostUpg. Time
180080TH422,0001h
2850110TH490,0002h
3900140TH5210,0006h
4950160TH6500,00012h
51,000190TH7800,00018h
61,050230TH81,000,0001d
71,100280TH91,750,0002d
81,210320TH102,300,0002d 12h
91,300360TH113,400,0003d
101,400400TH125,000,0004d
111,500440TH135,600,0004d 12h
121,650500TH146,500,0005d
131,750540TH158,000,0006d
141,850600TH169,000,0006d 12h
151,950650TH1715,000,0009d 12h
162,000700TH1826,000,00013d 12h
Supercharges
SC 12,000720TH186,000,0002d 18h
SC 22,000740TH183,000,0004d 6h

Air Defense

The Air Defense is one of the most critical defensive buildings in the Home Village. Without it, your base is completely vulnerable to air attacks.

Overview

Air Defense targets a single air unit at a time and deals massive damage per shot. It has a long range but a slow attack speed — meaning it's best used to shred high-HP air tanks like Dragons, Balloons, and Lava Hounds.

Tip: Always surround your Air Defenses with walls and keep them spread out. Losing all three to a single Lightning Spell combo is one of the most common mistakes at TH8.


What it targets

  • Dragons
  • Balloons
  • Lava Hound (and Lava Pups)
  • Minions
  • Baby Dragon
  • Electro Dragon
  • Inferno Dragon

It does not target ground troops. For ground splash, see the Mortar.


Upgrade priorities

| Town Hall | Recommended Level | Why | |-----------|-------------------|-----| | TH7 | Max (level 6) | Dragons are the dominant attack | | TH8 | Max (level 7) | Hog + Dragon combos everywhere | | TH9 | Level 8 ASAP | Laloon starts here | | TH10+ | Always max | Electro Dragon meta |


Placement tips

  1. Spread them out — don't cluster all three Air Defenses in one compartment
  2. Central coverage — at least one should cover your TH
  3. Avoid corners — corner ADs are easy to funnel around
  4. Don't place near Air Sweepers — the Sweeper already handles pathing; let AD handle raw damage

Common threats it counters

Dragons

Dragons are tanky and deal splash damage. A well-placed AD can eliminate a Dragon before it reaches your core.

Lava Hound + Balloon (Laloon)

The Lava Hound soaks AD fire while Balloons flood in behind. Spread your ADs to split the Hound's attention across multiple buildings.

Electro Dragon

High HP + chain lightning makes the E-Drag terrifying. At max level, a single AD shot still hurts it badly.


Code example (not real, just testing code blocks)

{
  "name": "Air Defense",
  "level": 11,
  "dps": 672,
  "hp": 1690,
  "range": 10
}

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Air Defense thumbnail


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Nested list

  • Offensive meta
    • Air attacks
      • Laloon
      • Dragon spam
      • Electro Dragon
    • Ground attacks
      • Queen Walk
      • Hog Rider
  • Defensive priorities
    • Upgrade AD first at TH7
    • Spread coverage across base

Ordered list

  1. Place Air Defense in the core
  2. Surround with walls
  3. Add Air Sweeper for additional disruption
  4. Check coverage radius from the edit layout view

Horizontal rules already shown above, one more:


That's all the markdown elements. Style away.